advent22/ui/src/components/bulma/Drawer.vue

86 lines
2 KiB
Vue

<!-- eslint-disable vue/multi-word-component-names -->
<template>
<div class="card">
<header class="card-header is-unselectable" style="cursor: pointer">
<p class="card-header-title" @click="toggle">{{ header }}</p>
<p v-if="refreshable" class="card-header-icon px-0">
<BulmaButton class="is-small is-primary" @click="refresh">
<FontAwesomeIcon
:icon="['fas', 'arrows-rotate']"
:spin="is_open && state === 'loading'"
/>
</BulmaButton>
</p>
<button class="card-header-icon" @click="toggle">
<span class="icon">
<FontAwesomeIcon
:icon="['fas', is_open ? 'angle-down' : 'angle-right']"
/>
</span>
</button>
</header>
<template v-if="is_open">
<div v-if="state === 'loading'" class="card-content">
<progress class="progress is-primary" />
</div>
<div
v-else-if="state === 'failed'"
class="card-content has-text-danger has-text-centered"
>
<span class="icon is-large">
<FontAwesomeIcon :icon="['fas', 'ban']" size="3x" />
</span>
</div>
<slot v-else name="default" />
</template>
</div>
</template>
<script setup lang="ts">
import { ref } from "vue";
import BulmaButton from "./Button.vue";
withDefaults(
defineProps<{
header: string;
refreshable?: boolean;
}>(),
{ refreshable: false },
);
const emit = defineEmits<{
(event: "open", ready: () => void, fail: () => void): void;
}>();
const is_open = ref(false);
const state = ref<"loading" | "ready" | "failed">("loading");
function toggle() {
is_open.value = !is_open.value;
if (is_open.value) {
state.value = "loading";
emit(
"open",
() => (state.value = "ready"),
() => (state.value = "failed"),
);
}
}
function refresh() {
is_open.value = false;
toggle();
}
</script>
<style scoped>
div.card:not(:last-child) {
margin-bottom: 1.5rem;
}
</style>