2023-01-17 18:25:56 +00:00
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<template>
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<svg
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xmlns="http://www.w3.org/2000/svg"
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viewBox="0 0 1000 1000"
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preserveAspectRatio="none"
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@pointerdown="on_pointerdown"
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@pointermove="on_pointermove"
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@pointerup="on_pointerup"
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>
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<Rect
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v-if="preview_state.visible"
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:focused="true"
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:rectangle="preview_rectangle"
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/>
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<Rect
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v-for="(rect, index) in rectangles"
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:key="'rect' + index"
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:rectangle="rect"
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/>
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</svg>
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</template>
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<script lang="ts">
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import { Vue, Options } from "vue-class-component";
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import { Vector2D, Rectangle } from "./rectangles";
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import Rect from "./Rect.vue";
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function get_event_thous(event: MouseEvent): Vector2D {
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if (event.currentTarget === null) {
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return new Vector2D();
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}
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let target = event.currentTarget as Element;
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return new Vector2D(
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Math.round((event.offsetX / target.clientWidth) * 1000),
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Math.round((event.offsetY / target.clientHeight) * 1000)
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);
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}
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@Options({
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components: {
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Rect,
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},
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})
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export default class RectPad extends Vue {
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private preview_state = {
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visible: false,
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corner1: new Vector2D(),
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corner2: new Vector2D(),
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};
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private readonly min_rect_area = 4;
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private rectangles: Rectangle[] = [];
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private on_pointerdown(event: MouseEvent) {
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2023-01-17 22:15:12 +00:00
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if (this.preview_state.visible) {
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return;
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}
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2023-01-17 18:25:56 +00:00
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this.preview_state.visible = true;
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this.preview_state.corner1 = get_event_thous(event);
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this.preview_state.corner2 = get_event_thous(event);
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}
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private on_pointermove(event: MouseEvent) {
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this.preview_state.corner2 = get_event_thous(event);
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}
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private on_pointerup() {
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this.preview_state.visible = false;
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if (this.preview_rectangle.area >= this.min_rect_area) {
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this.rectangles.push(this.preview_rectangle);
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}
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}
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private get preview_rectangle(): Rectangle {
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return new Rectangle(
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this.preview_state.corner1,
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this.preview_state.corner2
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).normalize();
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}
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}
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</script>
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<style scoped>
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svg {
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cursor: crosshair;
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}
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</style>
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