advent22/ui/src/components/rects/RectPad.vue

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Vue
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<template>
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 1000 1000"
preserveAspectRatio="none"
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@mousedown.left="draw_start"
@mouseup.left="draw_finish"
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@contextmenu.prevent
@mousedown.right="drag_start"
@mouseup.right="drag_finish"
@mousemove="on_mousemove"
@dblclick.left="remove_rect"
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>
<Rect
v-for="(rect, index) in rectangles"
:key="'rect' + index"
:rectangle="rect"
/>
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<Rect
v-if="preview_visible"
:highlighted="true"
:rectangle="preview_rectangle"
/>
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</svg>
</template>
<script lang="ts">
import { Vue, Options } from "vue-class-component";
import { Vector2D, Rectangle } from "./rectangles";
import Rect from "./Rect.vue";
function get_event_thous(event: MouseEvent): Vector2D {
if (event.currentTarget === null) {
return new Vector2D();
}
let target = event.currentTarget as Element;
return new Vector2D(
Math.round((event.offsetX / target.clientWidth) * 1000),
Math.round((event.offsetY / target.clientHeight) * 1000)
);
}
@Options({
components: {
Rect,
},
})
export default class RectPad extends Vue {
private readonly min_rect_area = 4;
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private drawing = false;
private preview_corner1 = new Vector2D();
private preview_corner2 = new Vector2D();
private dragging = false;
private drag_index = -1;
private drag_origin = new Vector2D();
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private rectangles: Rectangle[] = [];
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private get preview_visible(): boolean {
return this.drawing || this.dragging;
}
private get preview_rectangle(): Rectangle {
return new Rectangle(
this.preview_corner1,
this.preview_corner2
).normalize();
}
private find_rectangle(point: Vector2D) {
return this.rectangles.findIndex(
(rect) =>
point.x >= rect.left &&
point.y >= rect.top &&
point.x <= rect.left + rect.width &&
point.y <= rect.top + rect.height
);
}
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private draw_start(event: MouseEvent) {
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if (this.preview_visible) {
return;
}
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this.drawing = true;
this.preview_corner1 = get_event_thous(event);
this.preview_corner2 = get_event_thous(event);
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}
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private draw_finish() {
if (!this.drawing) {
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return;
}
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this.drawing = false;
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if (this.preview_rectangle.area >= this.min_rect_area) {
this.rectangles.push(this.preview_rectangle);
}
}
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private drag_start(event: MouseEvent) {
if (this.preview_visible) {
return;
}
let point = get_event_thous(event);
this.drag_index = this.find_rectangle(point);
if (this.drag_index === -1) {
return;
}
this.dragging = true;
this.drag_origin = point;
this.preview_corner1 = this.rectangles[this.drag_index].origin;
this.preview_corner2 = this.rectangles[this.drag_index].corner;
console.log("drag_start", point);
}
private drag_finish(event: MouseEvent) {
if (!this.dragging) {
return;
}
this.dragging = false;
this.rectangles[this.drag_index] = this.preview_rectangle;
console.log("drag_finish", get_event_thous(event));
}
private on_mousemove(event: MouseEvent) {
let point = get_event_thous(event);
if (this.drawing) {
this.preview_corner2 = point;
} else if (this.dragging) {
let movement = point.minus(this.drag_origin);
this.preview_corner1 =
this.rectangles[this.drag_index].origin.plus(movement);
this.preview_corner2 =
this.rectangles[this.drag_index].corner.plus(movement);
}
}
private remove_rect(event: MouseEvent) {
let point = get_event_thous(event);
let rect_index = this.find_rectangle(point);
if (rect_index === -1) {
return;
}
this.rectangles.splice(rect_index, 1);
console.log("remove_rect", get_event_thous(event));
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}
}
</script>
<style scoped>
svg {
cursor: crosshair;
}
</style>